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Polygonal modeling3d modelingPolygon meshRadiosityLatheDescriptive geometryProcedural modelingGeometry processingTriangulated irregular networkDepth mapSmoothing groupMesh generation3d reconstructionHidden-surface determinationComputational geometryComputational topologyDeferred shadingProcedural textureT-splineAmbient occlusionCoons patchPainter's algorithmImage-based modeling and renderingConvex hull of a simple polygonLoop subdivision surfaceFractalTexture synthesisMultiview orthographic projectionBounding volumeTexture filteringGraphDifferential geometry of surfacesSoft-body dynamicsMarching tetrahedraCube mappingMarching squaresPath tracingPolyhedral combinatoricsQuadricPolygon triangulationMean curvature flowParametric surfaceSpline interpolationHeightmapConvex analysisDiscrete spline interpolationFractal landscapePolygonDifferentiable curveFractal artComputer algebraDraw distanceOutline of geometryFaceGouraud shadingGaussian surfaceMidpoint circle algorithmMarching cubesImage planeGeometric hashingMorph target animationConic sectionLevel-set methodBoolean operations on polygonsTangent spaceIntersection theoryDiscrete geometryStellationBinary space partitioningSweep line algorithmGeometric flowConic optimizationSpherical polyhedronTerrain cartographySurface integralContour integrationSurface of revolutionTangential polygonConstructive solid geometryModel of computationPolyhedronThree-dimensional spaceGeometric topologyConvex hull algorithmsEuler's theoremGeodesicParametrizationHypersurfaceCurvilinear coordinatesConvex optimization3d scanningSurfaceIsogeometric analysisEdgeSpherical trigonometryCauchy surfaceTrilinear interpolationArchitectural renderingFractal derivativeCoordinate system