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Line drawing algorithmRasterisationScan lineImage tracingTiled renderingRaster graphics3d computer graphicsOrder-independent transparencyProgressive scanSparse voxel octreeRender output unitShaderGraphics pipelineComputational lithographyTexture mappingHigh-dynamic-range renderingSubpixel renderingRay castingMultiple render targetsGlobal illuminationSupersamplingSpatial anti-aliasingParallax mappingGraphics softwareScreen space ambient occlusionDirectx raytracingImage segmentationReal-time computer graphicsTemporal anti-aliasingPrecomputed radiance transferRefresh rateFont rasterizationComputer-generated imageryDot pitchIndustrial computed tomographyNon-photorealistic renderingTexture compressionDemosaicingMotion compensationResolution independenceMode 7Normal mapping2d computer graphicsPaletteComputer graphicsProcedural animationTexture atlasPixelationHorizontal scan rateScene graphDot matrix printingScanographyMacroblockMixed raster contentLightmapComputer stereo visionAnti-aliasingRaster image processorColor filter arrayComputed tomography of the headInterlaced videoTriangle stripRow- and column-major orderCmyk color modelRaster graphics editorMipmapColor layout descriptorProcedural generationAutodesk arnoldDigital image processingSoftware visualizationObject detectionFillratePage description languageShading languageAutomatic vectorizationStandard-dynamic-range videoComputational photographyColor quantizationAssembly modellingSequential algorithmDocument layout analysisFull table scanTiled printingFont hintingGraphics processing unitChroma subsamplingDigital compositingBlock-matching algorithmPixel-art scaling algorithmsMachine visionImage scannerArray data structureRenderman shading languageOutline of object recognitionCorner detectionSpriteOptical computingTexture mapping unitCuda