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Dissipative particle dynamicsMultiphysics simulation3d modelingQuasiparticleAtoms in moleculesGeometry processingComputational modelChaos theoryDisplacement mappingPhysical chemistrySoft-body dynamicsDensity functional theoryChemical physicsComplexityComputational engineeringDistributed ray tracingInterface and colloid scienceQuantum chemistryProcedural modelingSmoothed-particle hydrodynamicsGame physicsMetaballsFuzzy control systemFractal artImage-based modeling and renderingScatteringIsometric video game graphicsPolygonal modelingMorph target animationFractalFluid animationParticle aggregationTexture filteringPolymer physicsTheoretical physicsDynamic light scatteringQuantum entanglementRagdoll physicsQuantum chaosLagrangian particle trackingPhase spaceAmbient occlusionFractal cosmologyKinematicsParallel temperingQuantum operationCompositingDynamical systems theoryCollision responseN-body simulationRotational diffusionComputer simulationDiscrete element methodCondensed matter physicsSymbolic dynamicsParticle swarm optimizationRadiosityModeling and simulationSubdivision surfaceMaster equationQuantum materialsStatistical mechanicsPhysically based renderingEmergenceCheminformaticsCoons patchQuantum heisenberg modelPhotorealismHidden-surface determinationPerturbation theoryFuzzy mathematicsMultifractal systemSubsurface scatteringComputational scienceMotion interpolationProcedural textureClassical field theoryComplex adaptive systemStatistical physicsTexture synthesisDynamic simulationMultiple-scale analysisStochastic thermodynamicsPhysical symbol systemCompound probability distributionDiffuse reflectionSolid mechanicsNon-equilibrium thermodynamicsPhase transitionPhysical modelling synthesisPhotogrammetryHyperfine structureQuantum computingAlpha compositingCoherent turbulent structureComputer algebraPolynomial chaosParticle filterRenormalizationCollision cascade