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Multisample anti-aliasingEdge-preserving smoothingTexture filteringAlpha compositingTexture synthesisImage warpingSub-pixel resolutionAlpha to coverageGeometric mean filterOptical proximity correctionAnisotropic diffusionImage textureHough transformMotion estimationAliasingTone mappingPolygonal modelingSuper-resolution microscopyBump mappingBlock-matching and 3d filteringAmbient occlusionPixel binningGaussian blurDistributed ray tracingQuantizationDeferred shadingDitherMotion interpolationPruningImage subtractionMorphingPhysically based renderingColor mappingMedian filter3d reconstructionHistogram equalizationTotal variation denoisingColour bandingIterative reconstructionFoveated imagingImage stitchingDistance transformImage-based modeling and renderingHistogram matchingSmoothing groupMultiview orthographic projectionGamma correctionLaser speckle contrast imagingContrast transfer functionKernelOrthographic projectionComputational imagingFractal artError diffusionMorph target animationMultiresolution analysisHalftoneRaised-cosine filterAnisotropic filteringInverse depth parametrizationPixel aspect ratioLine clippingSpatial resolutionTop-hat transformPixel connectivityCel shadingKuwahara filterIsometric projectionProcedural modelingExposure compensationPhotometric stereoSubdivision surfaceHomomorphic filteringHistogram of oriented gradientsDistortionDifference of gaussiansParaxial approximationHidden-surface determinationCompositingPhotorealismNormalizationPath tracingBack-face cullingMicroscopyApproximation theoryCircle hough transformDimensionality reductionOptical coherence tomographyBilateral filterPyramidPhysics of optical holographyMidpoint circle algorithmModel order reductionDigital filterBeamformingDynamic light scatteringDisplacement mappingAxonometric projectionDepth mapImage histogram