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Defence in depthReductionTactical victoryAttrition warfareFlanking maneuverCounter-offensiveDivide and ruleSalami slicing tacticsOrder of battlePhaseDecisive victoryOvermatchHedgehog defencePitched battleMission-type tacticsStrategic dominanceStrategy of the roman militaryDivide and conquerRushInformation warfareTacticWar gameStrategic depthChess tacticHybrid warfareBounding overwatchBridgeheadAmbushInvasion of the united statesDeterrence theoryBattle lineMission commandRules of engagementMutual assured destructionMergesortCivilian casualty ratioGroup actionFail-deadlyDisaggregationGroup selectionCrowd controlBlockStrategic planningForce multiplicationCombinationStrategyOperational level of warCommand by negationGroup decision-makingSocial dynamicsSituational theory of publicsStrategic intelligenceCrowd manipulationMarket segmentationRegional hegemonyStrategy gameTeam compositionChoke pointSystem of systemsChain gangingSuccession of statesGroup dynamicsClandestine cell systemTeamworkCooperative game theoryDominant minorityCat and mouseDistributed practiceEconomies of scaleSocial defeatMilitary historyModular programmingModular designDistractionStrategic studiesRock paper scissorsDiakopticsGame theoryPartitionThe best defense is a good offenseDivision of labourNon-cooperative game theoryCentralizationTactical votingConcurrent computingDistributionCluster analysisCentralisationCompetitive exclusionScenario planningDecimalisationManeuverSuboptimizationBackward chainingBest responsePredator satiationRule of thirdsBox countingChain of commandSynthesis