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3d scanningPolygonal modelingDepth mapIterative reconstructionImage-based modeling and rendering3d modelingImage formationPolygon meshProcedural modelingInverse depth parametrizationPath tracingDescriptive geometryAmbient occlusionHough transformIsometric projectionComputational imagingRadiosityArchitectural renderingTexture synthesisPhotometric stereoBlock-matching and 3d filteringHidden-surface determinationCamera matrixAxonometrySubdivision surfaceGeometry processingCube mappingMultiview orthographic projectionPoint-set registrationPhysically based renderingLatheHistogram of oriented gradientsMotion estimationImage planeAlpha compositingSpatial visualization abilitySmoothing groupCamera resectioningTechnical drawingSoft-body dynamicsColor normalizationOrthographic projectionCollision detectionPhotogrammetryFeaturePixel connectivityDraw distanceBounding volumeStructure from motionTomographic reconstructionDigital topologyPhysics of optical holographyColor histogramDistance transformImage stitchingPhotorealismComputational geometryTriangulationImage textureOutline of geometryBack-face cullingTexture filteringAlgebraic reconstruction techniqueMorph target animationComputational anatomy2d to 3d conversionHeightmapCompositingSolid modelingSimulation modelingTop-hat transformTrifocal tensorComplex geometryTreemappingShadingOtsu's methodForm perceptionLine clippingData and information visualizationTerrain cartographyComputational materials scienceEssential matrixObjectiveTrilinear interpolationBlob detectionPhotograph manipulationMidpoint circle algorithmStatistical shape analysisCircle hough transformStatistical graphicsConstructive solid geometryEigenfaceT-splineLine detectionImage warpingDeferred shadingComputer simulationCuboidColor mappingComputational science